^ Yes, I made this ^
This is a collection of my 3D art since 2020.
The technology we've been given to create beautiful pieces of art and visuals is a gift I am grateful for.
Learning Blender (a free and open source software) early before high school, has given be so many abilities and opportunities that I didn't foresee myself in, and knowing 3D software continues to be a blessing in life.
Here is a collection of some of my work, it ranges from realism to stylized pieces.
3D guitar model, based on my G&L Electric Guitar (Stratocaster). This 3D model took over a month to complete, with carful detail to every component and curviture. One detail many 3D guitar models forget to include is the belly and arm cut, these curves in the body of the guitar make it much more comfortable to hold and play. I learned a lot about creating a proper edge flow using a sub-d workflow.
This render is a simple scene, depicting scrapped ideas.
I wanted to make a piece that felt like a photograph, that used soft window lighting and detailed textures.
I used a cloth simulator with rigid body physics to create the crumpled sticky notes.
Originally designed for a short tutorial series, this render uses many basic techniques such as proportional editing, modifier stacks, and toon shading to get a stylistic effect.
It was made as a low entry point for jumping into Blender and its many features.